League of Legends Season 2025 New Items and Changes

6 min readMay 16, 2025

Another year, another chance to climb the ladder in League of Legends. But as any long-time player knows, stepping onto Summoner's Rift at the start of a new season often feels like entering uncharted territory.

League of Legends Season 2025 is no different. Rolled out in 2025 (as the name suggests), came with a wave of massive changes designed to shake up the game’s order, particularly with the new game mode.

While champion tweaks and map updates always grab headlines, the real architects of the meta are often the items filling your inventory slots; therefore, understanding the S15 new items and the shifts in the old game isn't just helpful; it's needed to play, let alone win.

Riot has completely revamped the item system, introducing new items while reworking old favorites, meaning you'll being waving goodbye to the build paths from last season. Instead, Season 2025 requires some new thinking. Let's dissect the important item changes you should be aware of this season.

League of Legends Season 15 Gameplay Changes

Riot does not usually do things just for the sake of doing them. Instead, Season 15 item changes aim to enhance strategic variety, most notably by refining the options available to tanks and AP bruisers, as well as resolving vision and late-game flow issues.

The addition of all-new legendary items, in conjunction with major reworks, demonstrates a clear intention from the developers to disrupt stagnant build patterns and give players more substantial options based on the game state and enemy team composition.

Season 2025 Fresh Legendary Items

Every season needs its standout new item, and season 2025 delivers. One of the most talked-about additions is the Bloodletter's Curse, an item that enhances magic damage. Tailor-made for AP bruisers and tanks who thrive in extended fights, this item offers a mix of 60 Ability Power, 350 Health, and 15 Ability Haste, which is necessary for taking on long fights in the new game mode. But, the best thing? It's passive: Vile Decay, which deals ability damage while shredding enemy magic resistance by 5% per stack, up to 30% over 6 seconds.

Just imagine champions like Mordekaiser or Gwen melting through resistance as the fight drags on. It’s an epic tool against tanky frontlines and a core consideration for AP fighters heading into 2025.

Major Item Reworks in Season 15

It's not just about the new; familiar legendary items, especially tank items, have seen massive changes, mainly through the form of stat adjustments. These number adjustments fundamentally alter how these common tank items function and synergize, forcing players to re-evaluate their standard builds for frontline champions.

  • Abyssal Mask: No longer just a magic resist shred aura, the updated Abyssal Mask now causes nearby enemies to take 12% increased magic damage. The item also boasts increased Health (350) and Magic Resistance (50), making it a powerful amplifier for magic-heavy team compositions.
  • Heartsteel: The health-stacking Heartsteel has been tweaked. The damage proc now scales with 6% total HP instead of 12% bonus HP from items, making its damage output more reliant on overall health rather than just item stacking.
  • Warmog's Armor: The ultimate out-of-combat regeneration item has shifted. Warmog’s recipe changed (dropping the Winged Moonplate); it lost its innate movement speed, the out-of-combat healing per second dropped from 5% to 3% max HP, and the bonus HP threshold to activate the passive increased to 2000 (from 1500). Despite that, Warmog's Armor now grants a 10-12% increase to health gained from other items, encouraging a bit of extra synergy within tank builds.
  • Unending Despair: This drain-tank item now builds from Aegis of the Legion and Giant's Belt. Unending Despair gained magic resistance (25) but lost base armor (down to 25 from 60), gained health (400), and its drain cooldown was reduced to 4 seconds, and the base damage was lowered.

Feats of Strength and Tier 3 Upgrades

Perhaps one of the most significant gameplay changes in League of Legends Season 15 is the introduction of Tier 3 boot upgrades, tied to a new system called "Feats of Strength". Teams achieve "Feats" by securing objectives like First Blood, the first tower, or being the first to slay three epic monsters. Claiming two out of three Feats grants the entire team minor stat boosts on their existing Tier 2 boots (e.g., +5 Armor for Plated Steelcaps, +4 Magic Penetration for Sorcerer's Shoes).

More importantly, achieving these Feats unlocks the ability to purchase powerful Tier 3 boot upgrades once you have two legendary items completed. These upgrades cost an additional 750 gold and offer unique passives:

  • Armored Advance (Steelcaps Upgrade): Grants a shield after taking physical damage.
  • Chainlaced Crushers (Mercury's Treads Upgrade): Grants a shield after taking magic damage.
  • Crimson Lucidity (Ionian Boots Upgrade): Grants movement speed after casting abilities or Summoner Spells.
  • Gunmetal Greaves (Berserker's Greaves Upgrade): Grants decaying movement speed on-hit.
  • Forever Forward (Support Boots Upgrade): Grants an Empowered Recall and significant out-of-combat movement speed.
  • Spellslinger's Shoes (Sorcerer's Shoes Upgrade): Adds percent magic penetration on top of flat penetration.
  • Swiftmarch (Boots of Swiftness Upgrade): Grants additional movement speed.

This system introduces a compelling mid-game objective and a power spike, rewarding coordinated team play and successful early-game tempo. Choosing the right Tier 3 upgrade becomes another layer of strategy.

Runes, Vision, and Late Game Dynamics

Item changes don't happen in a vacuum. Season 15 also saw adjustments to runes that interact with the item system and overall gameplay. Notably, several vision-related runes in the Domination tree were removed (Ghost Poro, Zombie Ward, Eyeball Collection) and replaced with new options like Deep Ward (extending ward duration in the enemy jungle), Sixth Sense (detecting nearby unseen wards), and Grisly Mementos (granting trinket haste).

Furthermore, Nullifying Orb was removed from the Sorcery tree and replaced by Axiom Arcanist. This powerful new rune increases the damage, healing, and shielding of ultimate abilities (14% single target, 9% AoE initially, later nerfed slightly) and refunds 7% of the ultimate's remaining cooldown on champion takedowns. This directly impacts itemization, potentially making items that grant ability haste or amplify ability effects even more valuable, while creating devastating combos with items that reset or reduce cooldowns.

Beyond items and runes, the very flow of the late game is altered by the fact that Nexus Turrets will now respawn 3 minutes after being destroyed, making base defenses more resilient and potentially extending game times or enabling more dramatic comebacks.

How S15 Items Reshape the Rift

Season 15 is shaking up Summoner’s Rift in a big way. With reworked items like Bloodletter’s Curse and Abyssal Mask, AP champs finally get answers to magic resist, while tanks must rethink their defenses. The Feats of Strength system and Tier 3 boots also reward early dominance and objective control, especially around key spawns like the 16-minute Rift Herald, the 20-minute Atakhan, and the 25-minute Baron. With so many moving parts, adaptability is crucial, especially when it comes to items. Therefore, we recommend studying the patch, opting for a League boost, testing your builds, and of course, enjoying an epic season!

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